Light-Making Charm
hp.png Light-Making Charm "Lumos Maxima" (LOO-mohs MAKS-ee-mah) Light
Creates a powerful ball of light at the end of the caster's wand, which can be detached and left to hover on its own. If flung from the end of the wand, it can travel up to fifty feet before slowing to a stop. Placing it in a specific location requires a Marksmanship roll. The ball can be deliberately manipulated by physical force or by appropriate Movement spells, but incidental forces like wind will not shift its position. Though made of light, the ball behaves like a solid object, and cannot pass through other matter.
Skill/Roll: Charms 5 / +roll Charms-2 Casting Time: One round
Training: 3rd Year Charms class Duration: One scene
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