Stunning Spell
hp.png Stunning Spell "Stupefy" (STOO-peh-fye) Harmful
Colloquially called a "Stunner," this produces a jet of red light that renders victims unconscious. Multiple Stunners from different sources can cause serious injury, even risking death. This spell is always an Opposed Roll (for unaware victims, roll Body + Presence).
Skill/Roll: Charms or Dark Defense / +roll Charms or +roll Dark Defense Casting Time: One round
Training: 5th Year Defense Against the Dark Arts class / 4th Year Duelling Club (15 Cookies) Duration: Varies with success level

On an Opposed Roll:

  • DRAW: The spell is resisted or avoided.
  • Marginal Victory: The target is knocked unconscious for five minutes, or one round if combat is ongoing.
  • Solid Victory: The target is knocked unconscious for ten minutes, or two rounds if combat is ongoing.
  • Crushing Victory: The target is knocked unconscious for fifteen minutes, or three rounds if combat is ongoing.
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