Transformation Spell, Master
hp.png Transformation Spell, Master "-fors" (-fors) Transformation
The Master Transformation Spell can be used to fully transform a target of any size into something else entirely. Partial transformations are not possible, except as a result of the spell going awry.

The following roll modifiers apply. All modifiers are cumulative.
• +2 if the target and final form share a common quality, such as name*, shape, function, or material.
• -1 if the target is (or will become) a living creature.
• -1 for trans-species transformation (transfiguring one living creature into another).
• -2 if target is an intelligent creature (or will appear to become one).
• -2 if the shape being changed into has moving parts.
• -2 to transmute target from one state of matter to another (e.g. solid to gas, liquid to solid, etc.).**
• -4 to transmute energy to matter.**

*Odd as it sounds, it is easier to transform a target into something with a similar name (e.g. guinea pig to guinea fowl, toadstool to footstool)
**The only living targets that may be affect this way are conjured creatures.

The prefix for this spell's incantation can vary greatly, depending upon what the target is being transformed into. Usually it will be some derivative of the Latin name for the thing. For example, if turning the target into a tree, one might incant "Arborifors".
Skill/Roll: Transfiguration 6 / +roll Transfiguration-4 Casting Time: One round
Training: Private study (75 Cookies; three months; requires Superior Transformation Spell) Duration: Varies with success level
  • Embarrassing Failure: The transformation is incomplete, or incorrect.
  • Failure: The spells fizzles, and nothing happens.
  • Success: The transformation lasts for twenty-four hours, unless untransfigured.
  • Good Success: The transformation lasts for a week, unless untransfigured.
  • Great Success: The transformation lasts for a month, unless untransfigured.
  • Amazing Success: The transformation is permanent, unless untransfigured.
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